Super Auto Pets
Team Wood Games Updated to version 0.16 released Feb 10, 2022
Tier 1
Available turn 1
Ant
Tier 12/1- Level 1 - Faint: give a random friend +2/+1
- Level 2 - Faint: give a random friend +4/+2
- Level 3 - Faint: give a random friend +6/+3
Beaver
Tier 12/2- Level 1 - Sell: give 2 random friends +1 Health
- Level 2 - Sell: give 2 random friends +2 Health
- Level 3 - Sell: give 2 random friends +3 Health
Beetle
Tier 12/3- Level 1 - Eat shop food: Give shop pets +1 Health
- Level 2 - Eat shop food: Give shop pets +2 Health
- Level 3 - Eat shop food: Give shop pets +3 Health
Bluebird
Tier 12/1- Level 1 - End turn: Give left-most friend +1 Attack
- Level 2 - End turn: Give left-most friend +2 Attack
- Level 3 - End turn: Give left-most friend +3 Attack
Cricket
Tier 11/2- Level 1 - Faint: Summon a 1/1 Cricket
- Level 2 - Faint: Summon a 2/2 Cricket
- Level 3 - Faint: Summon a 3/3 Cricket
Duck
Tier 11/3- Level 1 - Sell: Give shop animals +1 Health
- Level 2 - Sell: Give shop animals +2 Health
- Level 3 - Sell: Give shop animals +3 Health
Fish
Tier 12/3- Level 1 - Level-up: Give all friends +1/+1
- Level 2 - Level-up: Give all friends +2/+2
- Level 3 - No effect
Horse
Tier 12/1- Level 1 - Friend summoned: Give it +1 Attack until end of battle
- Level 2 - Friend summoned: Give it +2 Attack until end of battle
- Level 3 - Friend summoned: Give it +3 Attack until end of battle
Ladybug
Tier 11/3- Level 1 - Buy food: gain +1/+1 until end of battle
- Level 2 - Buy food: gain +2/+2 until end of battle
- Level 3 - Buy food: gain +3/+3 until end of battle
Mosquito
Tier 12/2- Level 1 - Start of battle: Deal 1 damage to 1 random enemy
- Level 2 - Start of battle: Deal 1 damage to 2 random enemies
- Level 3 - Start of battle: Deal 1 damage to 3 random enemies
Otter
Tier 11/2- Level 1 - Buy: Give a random friend +1/+1
- Level 2 - Buy: Give a random friend +2/+2
- Level 3 - Buy: Give a random friend +3/+3
Pig
Tier 13/1- Level 1 - Sell: Gain an extra 1 gold
- Level 2 - Sell: Gain an extra 2 gold
- Level 3 - Sell: Gain an extra 3 gold
Sloth
Tier 11/1- Level 1 - Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
- Level 2 - Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
- Level 3 - Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
Apple
Tier 1Give an animal +1/+1Honey
Tier 1Give an animal Honey Bee (summon a 1/1 Bee after fainting)
Tier 2
Available turn 3
Bat
Tier 21/2- Level 1 - Start of battle: Make 1 enemy Weak
- Level 2 - Start of battle: Make 2 enemies Weak
- Level 3 - Start of battle: Make 3 enemies Weak
Crab
Tier 23/3- Level 1 - Buy: Copy Health from the most healthy friend
- Level 2 - Buy: Copy Health from the most healthy friend
- Level 3 - Buy: Copy Health from the most healthy friend
Dodo
Tier 22/3- Level 1 - Start of battle: Give 50% of Dodo's Attack to friend ahead
- Level 2 - Start of battle: Give 100% of Dodo's Attack to friend ahead
- Level 3 - Start of battle: Give 150% of Dodo's Attack to friend ahead
Dromedary
Tier 22/4- Level 1 - Start of turn: Give shop pets +1/+1
- Level 2 - Start of turn: Give shop pets +2/+2
- Level 3 - Start of turn: Give shop pets +3/+3
Elephant
Tier 23/5- Level 1 - Before attack: Deal 1 damage to friend behind
- Level 2 - Before attack: Deal 1 damage to 2 friends behind
- Level 3 - Before attack: Deal 1 damage to 3 friends behind
Flamingo
Tier 23/1- Level 1 - Faint: give the two friends behind +1/+1
- Level 2 - Faint: give the two friends behind +2/+2
- Level 3 - Faint: give the two friends behind +3/+3
Hedgehog
Tier 23/2- Level 1 - Faint: Deal 2 damage to all
- Level 2 - Faint: Deal 4 damage to all
- Level 3 - Faint: Deal 6 damage to all
Peacock
Tier 22/5- Level 1 - Hurt: Gain 50% more Attack. Works 1 time(s) per turn.
- Level 2 - Hurt: Gain 50% more Attack. Works 2 time(s) per turn.
- Level 3 - Hurt: Gain 50% more Attack. Works 3 time(s) per turn.
Rat
Tier 24/5- Level 1 - Faint: Summon one 1/1 Dirty Rat up front for the opponent (See Dirty Rat)
- Level 2 - Faint: Summon two 1/1 Dirty Rats up front for the opponent (See Dirty Rat)
- Level 3 - Faint: Summon three 1/1 Dirty Rats up front for the opponent (See Dirty Rat)
Shrimp
Tier 22/3- Level 1 - Friend sold: Give a random friend +1 Health
- Level 2 - Friend sold: Give a random friend +2 Health
- Level 3 - Friend sold: Give a random friend +3 Health
Spider
Tier 22/2- Level 1 - Faint: Summon a level 1 tier 3 animal as a 2/2
- Level 2 - Faint: Summon a level 2 tier 3 animal as a 4/4
- Level 3 - Faint: Summon a level 3 tier 3 animal as a 6/6
Swan
Tier 21/3- Level 1 - Start of turn: Gain 1 gold
- Level 2 - Start of turn: Gain 2 gold
- Level 3 - Start of turn: Gain 3 gold
Tabby Cat
Tier 25/3- Level 1 - Eats shop food: Give friends +1 Attack until end of battle
- Level 2 - Eats shop food: Give friends +2 Attack until end of battle
- Level 3 - Eats shop food: Give friends +3 Attack until end of battle
Cupcake
Tier 2Give an animal +3/+3 until end of battleMeat Bone
Tier 2Give an animal Bone Attack (+5 attack)Sleeping Pill
Tier 2Make a friendly animal faint
Tier 3
Available turn 5
Dog
Tier 32/2- Level 1 - Friend summoned: Gain +1 Attack or +1 Health
- Level 2 - Friend summoned: Gain +2 Attack or +2 Health
- Level 3 - Friend summoned: Gain +3 Attack or +3 Health
Badger
Tier 35/4- Level 1 - Faint: Deal Attack damage to adjacent pets
- Level 2 - Faint: Deal 2x Attack damage to adjacent pets
- Level 3 - Faint: Deal 3x Attack damage to adjacent pets
Blowfish
Tier 33/5- Level 1 - Hurt: Deal 2 damage to a random enemy
- Level 2 - Hurt: Deal 4 damage to a random enemy
- Level 3 - Hurt: Deal 6 damage to a random enemy
Camel
Tier 32/5- Level 1 - Hurt: Give friend behind +1/+2
- Level 2 - Hurt: Give friend behind +2/+4
- Level 3 - Hurt: Give friend behind +3/+6
Caterpillar
Tier 31/3- Level 1 - Start of turn: Gain 1 Experience
- Level 2 - Start of turn: Gain 1 Experience
- Level 3 - Start of battle: Evolve into a Butterfly, then copy stats of the strongest friend (highest Attack + Health)
Giraffe
Tier 32/5- Level 1 - End turn: Give friend ahead +1/+1
- Level 2 - End turn: Give 2 friends ahead +1/+1
- Level 3 - End turn: Give 3 friends ahead +1/+1
Hatching Chick
Tier 31/1- Level 1 - End turn: Give +5/+5 to friend ahead until end of battle
- Level 2 - End turn: Give +2/+2 to friend ahead
- Level 3 - Start of turn: Give +1 Experience to friend ahead
Kangaroo
Tier 31/2- Level 1 - Friend ahead attacks: Gain +2/+2
- Level 2 - Friend ahead attacks: Gain +4/+4
- Level 3 - Friend ahead attacks: Gain +6/+6
Owl
Tier 35/3- Level 1 - Sell: Give a random friend +2/+2
- Level 2 - Sell: Give a random friend +4/+4
- Level 3 - Sell: Give a random friend +6/+6
Ox
Tier 31/4- Level 1 - Friend ahead faints: Gain Melon Armor and +2 Attack
- Level 2 - Friend ahead faints: Gain Melon Armor and +4 Attack
- Level 3 - Friend ahead faints: Gain Melon Armor and +6 Attack
Puppy
Tier 31/1- Level 1 - End turn: If you have 3 or more gold, gain +2/+2
- Level 2 - End turn: If you have 3 or more gold, gain +4/+4
- Level 3 - End turn: If you have 3 or more gold, gain +6/+6
Rabbit
Tier 33/2- Level 1 - Pet eats shop food: Give it +1 Health (can trigger on itself)
- Level 2 - Pet eats shop food: Give it +2 Health (can trigger on itself)
- Level 3 - Pet eats shop food: Give it +3 Health (can trigger on itself)
Sheep
Tier 32/2- Level 1 - Faint: Summon two 2/2 Rams
- Level 2 - Faint: Summon two 4/4 Rams
- Level 3 - Faint: Summon two 6/6 Rams
Snail
Tier 32/2- Level 1 - Buy: If you lost last battle, give all friends +1/+1
- Level 2 - Buy: If you lost last battle, give all friends +2/+2
- Level 3 - Buy: If you lost last battle, give all friends +3/+3
Tropical Fish
Tier 32/4- Level 1 - End turn: Give adjacent friends +1 Health
- Level 2 - End turn: Give adjacent friends +2 Health
- Level 3 - End turn: Give adjacent friends +3 Health
Turtle
Tier 31/2- Level 1 - Faint: Give friend behind Melon Armor
- Level 2 - Faint: Give 2 friends behind Melon Armor
- Level 3 - Faint: Give 3 friends behind Melon Armor
Garlic
Tier 3Give an animal Garlic Armor (take 2 less damage per incoming attack)Salad Bowl
Tier 3Give 2 random animals +1/+1
Tier 4
Available turn 7
Whale
Tier 43/8- Level 1 - Start of battle: Swallow friend ahead and release it as a level 1 after fainting
- Level 2 - Start of battle: Swallow friend ahead and release it as a level 2 after fainting
- Level 3 - Start of battle: Swallow friend ahead and release it as a level 3 after fainting
Bison
Tier 46/6- Level 1 - End turn: Gain +2/+2 if there is at least one level 3 friend
- Level 2 - End turn: Gain +4/+4 if there is at least one level 3 friend
- Level 3 - End turn: Gain +6/+6 if there is at least one level 3 friend
Buffalo
Tier 45/5- Level 1 - Friend bought: Gain +1/+1
- Level 2 - Friend bought: Gain +2/+2
- Level 3 - Friend bought: Gain +3/+3
Deer
Tier 41/1- Level 1 - Faint: Summon a 5/5 Bus with Splash attack (attack second enemy for 5 damage)
- Level 2 - Faint: Summon a 10/10 Bus with Splash attack (attack second enemy for 5 damage)
- Level 3 - Faint: Summon a 15/15 Bus with Splash attack (attack second enemy for 5 damage)
Dolphin
Tier 44/6- Level 1 - Start of battle: Deal 5 damage to the lowest health enemy
- Level 2 - Start of battle: Deal 10 damage to the lowest health enemy
- Level 3 - Start of battle: Deal 15 damage to the lowest health enemy
Hippo
Tier 44/7- Level 1 - Knock out: Gain +2/+2
- Level 2 - Knock out: Gain +4/+4
- Level 3 - Knock out: Gain +6/+6
Llama
Tier 43/6- Level 1 - End turn: If you have 4 or less pets, gain +2/+2
- Level 2 - End turn: If you have 4 or less pets, gain +4/+4
- Level 3 - End turn: If you have 4 or less pets, gain +6/+6
Lobster
Tier 44/5- Level 1 - Friend summoned: Give it +2/+2 when not in battle
- Level 2 - Friend summoned: Give it +4/+4 when not in battle
- Level 3 - Friend summoned: Give it +6/+6 when not in battle
Penguin
Tier 41/2- Level 1 - End turn: Give other level 2 and 3 friends +1/+1
- Level 2 - End turn: Give other level 2 and 3 friends +2/+2
- Level 3 - End turn: Give other level 2 and 3 friends +3/+3
Rooster
Tier 45/3- Level 1 - Faint: Summon a chick with 1 health and half the Attack of this
- Level 2 - Faint: Summon 2 chicks with 1 health and half the Attack of this
- Level 3 - Faint: Summon 3 chicks with 1 health and half the Attack of this
Skunk
Tier 43/6- Level 1 - Start of battle: Reduce the highest Health enemy by 33%
- Level 2 - Start of battle: Reduce the highest Health enemy by 66%
- Level 3 - Start of battle: Reduce the highest Health enemy by 99%
Squirrel
Tier 42/5- Level 1 - Start of turn: Discount shop food by 1 gold (only first two shop food get discount)
- Level 2 - Start of turn: Discount shop food by 2 gold (only first two shop food get discount)
- Level 3 - Start of turn: Discount shop food by 3 gold (only first two shop food get discount)
Worm
Tier 42/2- Level 1 - Eats shop food: Gain +1/+1
- Level 2 - Eats shop food: Gain +2/+2
- Level 3 - Eats shop food: Gain +3/+3
Microbe
Tier 41/1- Level 1 - Faint: Make all pets weak
- Level 2 - Faint: Make all pets weak
- Level 3 - Faint: Make all pets weak
Parrot
Tier 45/3- Level 1 - End turn: Copy ability from pet ahead as level 1 until end of battle
- Level 2 - End turn: Copy ability from pet ahead as level 2 until end of battle
- Level 3 - End turn: Copy ability from pet ahead as level 3 until end of battle
Canned Food
Tier 4Give all current and future shop animals +2/+1Pear
Tier 4Give an animal +2/+2
Tier 5
Available turn 9
Monkey
Tier 53/3- Level 1 - End turn: Give right-most friend +2/+3
- Level 2 - End turn: Give right-most friend +4/+6
- Level 3 - End turn: Give right-most friend +6/+9
Poodle
Tier 52/2- Level 1 - End turn: Give +1/+1 to one pet from each tier
- Level 2 - End turn: Give +2/+2 to one pet from each tier
- Level 3 - End turn: Give +3/+3 to one pet from each tier
Chicken
Tier 51/2- Level 1 - Buy tier 1 pet: Give current and future shop pets +1/+1
- Level 2 - Buy tier 1 pet: Give current and future shop pets +2/+2
- Level 3 - Buy tier 1 pet: Give current and future shop pets +3/+3
Cow
Tier 54/6- Level 1 - Buy: Replace food shop with 2 free milk that gives +1/+2
- Level 2 - Buy: Replace food shop with 2 free milk that gives +2/+4
- Level 3 - Buy: Replace food shop with 2 free milk that gives +3/+6
Crocodile
Tier 58/4- Level 1 - Start of battle: Deal 8 damage to the last enemy
- Level 2 - Start of battle: Deal 16 damage to the last enemy
- Level 3 - Start of battle: Deal 24 damage to the last enemy
Eagle
Tier 53/2- Level 1 - Faint: Summon one level 1 tier 6 pet
- Level 2 - Faint: Summon one level 2 tier 6 pet
- Level 3 - Faint: Summon one level 3 tier 6 pet
Goat
Tier 54/6- Level 1 - Friend bought: Gain 1 gold (works 2 times per turn)
- Level 2 - Friend bought: Gain 2 gold (works 2 times per turn)
- Level 3 - Friend bought: Gain 3 gold (works 2 times per turn)
Rhino
Tier 55/8- Level 1 - Knock out: Deal 4 damage to the first enemy
- Level 2 - Knock out: Deal 8 damage to the first enemy
- Level 3 - Knock out: Deal 12 damage to the first enemy
Scorpion
Tier 51/1- Level 1 - No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield)
- Level 2 - No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield)
- Level 3 - No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield)
Seal
Tier 53/8- Level 1 - Eats shop food: Give 2 random friends +1/+1
- Level 2 - Eats shop food: Give 2 random friends +2/+2
- Level 3 - Eats shop food: Give 2 random friends +3/+3
Shark
Tier 54/4- Level 1 - Friend faints: Gain +2/+1
- Level 2 - Friend faints: Gain +4/+2
- Level 3 - Friend faints: Gain +6/+3
Turkey
Tier 53/4- Level 1 - Friend summoned: Give it +3/+3
- Level 2 - Friend summoned: Give it +6/+6
- Level 3 - Friend summoned: Give it +9/+9
Chili
Tier 5Give an animal Splash Attack (attack second enemy for 5 damage)Chocolate
Tier 5Give an animal +1 Experience (and +1/+1)Sushi
Tier 5Give 3 random animals +1/+1
Tier 6
Available turn 11
Boar
Tier 68/6- Level 1 - Before Attack: Gain +2/+2
- Level 2 - Before Attack: Gain +4/+4
- Level 3 - Before Attack: Gain +6/+6
Cat
Tier 64/5- Level 1 - Food with Health and Attack effects are doubled
- Level 2 - Food with Health and Attack effects are tripled
- Level 3 - Food with Health and Attack effects are quadrupled
Dragon
Tier 66/8- Level 1 - Buy tier 1 pet: Give other pets +1/+1
- Level 2 - Buy tier 1 pet: Give other pets +2/+2
- Level 3 - Buy tier 1 pet: Give other pets +3/+3
Fly
Tier 65/5- Level 1 - Friend faints: Summon a 5/5 fly in its place up to 3 times
- Level 2 - Friend faints: Summon a 10/10 fly in its place up to 3 times
- Level 3 - Friend faints: Summon a 15/15 fly in its place up to 3 times
Gorilla
Tier 66/9- Level 1 - Hurt: Gain Coconut Shield (ignore damange once, activates 1 time per turn)
- Level 2 - Hurt: Gain Coconut Shield (ignore damange once, activates 2 times per turn)
- Level 3 - Hurt: Gain Coconut Shield (ignore damange once, activates 3 times per turn)
Leopard
Tier 610/4- Level 1 - Start of battle: Deal 50% Attack damage to a random enemy
- Level 2 - Start of battle: Deal 50% Attack damage to 2 random enemies
- Level 3 - Start of battle: Deal 50% Attack damage to 4 random enemies
Mammoth
Tier 63/10- Level 1 - Faint: Give all friends +2/+2
- Level 2 - Faint: Give all friends +4/+4
- Level 3 - Faint: Give all friends +6/+6
Octopus
Tier 68/8- Level 1 - Level-up: Gain +8/+8
- Level 2 - Level-up: Gain +8/+8 and a new ability
- Level 3 - Before attack: Deal 5 damage to all enemies
Sauropod
Tier 64/12- Level 1 - Buy food: Gain 1 gold (works 3 times per turn)
- Level 2 - Buy food: Gain 2 gold (works 3 times per turn)
- Level 3 - Buy food: Gain 3 gold (works 3 times per turn)
Snake
Tier 66/6- Level 1 - Friend ahead attacks: Deal 5 damage to a random enemy
- Level 2 - Friend ahead attacks: Deal 10 damage to a random enemy
- Level 3 - Friend ahead attacks: Deal 15 damage to a random enemy
Tiger Cub
Tier 64/3- Level 1 - The friend ahead repeats their ability in battle as if they were level 1
- Level 2 - The friend ahead repeats their ability in battle as if they were level 2
- Level 3 - The friend ahead repeats their ability in battle as if they were level 3
Tyrannosaurus
Tier 69/4- Level 1 - End turn: If you have 3 or more gold, give other pets +2/+1
- Level 2 - End turn: If you have 3 or more gold, give other pets +4/+2
- Level 3 - End turn: If you have 3 or more gold, give other pets +6/+3
Melon
Tier 6Give an animal Melon Armor (absorb +20 damage once per battle)Mushroom
Tier 6Give an animal Extra Life (revive animal with 1/1)Pizza
Tier 6Give 2 random animals +2/+2Steak
Tier 6Give an animal Steak Attack (do +20 damage once per battle)
Summons
Bee
Summons1/1- Level 1 - No ability
- Level 2 - No ability
- Level 3 - No ability
Bus
Summons5/5- Level 1 - Summons as 5/5 with Splash Atack (attack second enemy for 5 damage)
- Level 2 - Summons as 10/10 with Splash Atack (attack second enemy for 5 damage)
- Level 3 - Summons as 15/15 with Splash Atack (attack second enemy for 5 damage)
Butterfly
Summons0/0- Level 1 - Summon: copy stats of the strongest friend (highest Attack + Health)
- Level 2 - Summon: copy stats of the strongest friend (highest Attack + Health)
- Level 3 - Summon: copy stats of the strongest friend (highest Attack + Health)
Chick
Summons0/1- Level 1 - Summons with 50% of summoner's attack
- Level 2 - Summons with 50% of summoner's attack
- Level 3 - Summons with 50% of summoner's attack
Dirty Rat
Summons1/1- Level 1 - Friend ahead attacks: deal 1 damage to it
- Level 2 - Friend ahead attacks: deal 1 damage to it
- Level 3 - Friend ahead attacks: deal 1 damage to it
Ram
Summons2/2- Level 1 - Summons as 2/2
- Level 2 - Summons as 4/4
- Level 3 - Summons as 6/6
Zombie Cricket
Summons1/1- Level 1 - Summons as 1/1
- Level 2 - Summons as 2/2
- Level 3 - Summons as 3/3